﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Scoreboard : MonoBehaviour
{
    public static int Points;

    private void Awake()
    {
        //reset the score on awake
        Points = 0;
    }

    private void OnGUI()
    {
        GUILayout.Label("Points: " + Points);
    }
}
