﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Arugula;
namespace Arugula.Games
{
    public class ScoreboardSetup : MonoBehaviour
    {
        public Scoreboard[] scoreboards;
        public bool autoLoad = true;
        private void Awake()
        {
            foreach (var sb in scoreboards)
                sb.Initialize();
        }
    }
}